genericColorVars
constgenericColorVars:MapLeafNodes<{alpha: {black: {v1:string;v2:string;v3:string; };white: {v1:string;v2:string;v3:string; }; };condition: {advisory: {v1:string;v2:string;v3:string;v4:string;v5:string; };affirmative: {v1:string;v2:string;v3:string;v4:string;v5:string; };base: {v1:string;v2:string;v3:string;v4:string;v5:string; };critical: {v1:string;v2:string;v3:string;v4:string;v5:string; };serious: {v1:string;v2:string;v3:string;v4:string;v5:string; }; };highlight: {primary: {v1:string;v2:string;v3:string;v4:string;v5:string; };secondary: {v1:string;v2:string;v3:string;v4:string;v5:string; };tertiary: {v1:string;v2:string;v3:string;v4:string;v5:string; }; };neutral: {v01:string;v02:string;v03:string;v04:string;v05:string;v06:string;v07:string;v08:string;v09:string;v10:string; }; },CSSVarFunction>
Values should be set as rgb(a) values to support sharing over to DeckGL